Nacro |
2,000 Points |
Name |
M |
WS |
BS |
S |
T |
W |
I |
A |
LD |
Save |
Notes |
| Liche Skeleton Steed Crossbow, Cavalry Barding, Additional Weapon, Skull Staff, Ring of Volans, Amber Amulet, Executioner's Axe |
4 |
7 |
7 |
5 |
4 |
4 |
6 |
5 |
10 |
5+ |
495 points Immune to Psychology. Causes fear. Level Four three spells: Necromancy, Dark, Battle Magic., Cavalry mount +1 save, Xbow R.30" S4 hit T7 -1 Armor save fire 1/2 round, Barding +1 save, one additional H2H attack |
| Necromancer Skeleton Steed Cavalry Barding, Crossbow, Halberd, Book of Ashur |
4 |
4 |
4 |
4 |
3 |
1 |
3 |
2 |
8 |
5+ |
129 points Level One Necromancer with One spell: Necromancy, Dark Magic, Battle Magic., Cavalry mount save +1, Barding +1 save, Xbow R.30" S4 hit T7 -1 Armor save fire 1/2 round, 2H Halberd +1 ST to hit -1 armor save |
| Necromancer Skeleton Steed Additional Weapon, Cavalry Barding, Crossbow, Cursed Book |
4 |
4 |
4 |
4 |
3 |
1 |
3 |
2 |
8 |
5+ |
103 points Level One Necromancer with One spell: Necromancy, Dark Magic, Battle Magic., Cavalry mount save +1, one additional H2H attack, Barding +1 save, Xbow R.30" S4 hit T7 -1 Armor save fire 1/2 round |
| Wraith (Champion) of 5 Skeleton Warriors Skeleton Steed Halberd, Heavy Armor, Shield, Additional Weapon, Cavalry Barding, Two Handed Weapon, Claw of Nagash |
4 |
3 |
0 |
3 |
4 |
3 |
3 |
2 |
5 |
2+ |
140 points Causes Terror,Immune to Psychology, Destroyed if fail break Ethereal:Ignore Terrain and buildings, Can't be hit by normal weapons Chill attack: opponent -1 to hit for each wound, Opponent makes break test at end of every round win or lose, 2H Halberd +1 ST to hit -1 armor save, Cavalry mount save +1, H. Armour +2 save, shield +1 save, one additional H2H attack, Barding +1 save, 2H W. +2 ST always strike last |
| 20 Skeleton Horsemen Skeleton Steed Shield, Light Armor, Banner of Defiance, Standard |
4 |
2 |
2 |
3 |
3 |
1 |
2 |
1 |
5 |
4+ |
554 points Causes Fear, Immune to Psychology,no break loses extra models Ignores terrain and buildings, cavalry +1 save, shield +1 save, L. Armour +1 save |
| Battle Standard Bearer Skeleton Steed Free Wight Blade (D3 W./hit), Shield, Heavy Armor, Cavalry Barding, Standard of Shielding |
4 |
3 |
0 |
3 |
4 |
3 |
3 |
1 |
8 |
2+ |
122 points Causes Fear, Immune to Psychology, Destroyed if fail break BSB is a Wight, can carry a Magic standard. re-roll failed break within 12" If choose chariot option must ride alone., Wight Blade D3 Wound per hit, shield +1 save, H. Armour +2 save, Cavalry mount +1 save, Barding +1 save |
| 5 Skeleton Warriors Halberd, Shield, Heavy Armor, Banner of Might, Standard |
4 |
2 |
2 |
3 |
3 |
1 |
2 |
1 |
5 |
4+ |
134 points Causes Fear, Immune to Psychology, no break loses extra models, Halberd +1 ST to hit -1 armor save, shield +1 save, HA +2 save |
| 6 Skeleton Horsemen Skeleton Steed Lance, Shield, Doomrider Banner, Standard |
4 |
2 |
2 |
3 |
3 |
1 |
2 |
1 |
5 |
5+ |
193 points Causes Fear, Immune to Psychology,no break loses extra models Ignores terrain and buildings, cavalry +1 save, cavalry +2 ST when charging, shield +1 save |
| 6 Skeleton Warriors Crossbow, Shield, Heavy Armor, Banner of Sorcery, Standard |
4 |
2 |
2 |
3 |
3 |
1 |
2 |
1 |
5 |
4+ |
130 points Causes Fear, Immune to Psychology, no break loses extra models, x-bow R.30" S4 hit T7 -1 Armor save Fire 1/2 round, shield +1 save, HA +2 save |
Roll Call:Copyright © 1997, John L. Martin, All Rights Reserved.